Wednesday, 30 October 2013

Things what I done

So today and yesterday afternoon I helped out supervising a bunch of kids in the office as part of the company's "bring your child to work" day.  It was more fun than I was expecting I think; I volunteered to get myself something vastly different to do from my day job but I don't think I know what I was really expecting to happen.

The kids were really well behaved though, the guys organising it had them making things to keep an egg safe when dropped from a height with basic office supplies that they could 'buy' out of a budget and sell back what they didn't need at a loss.  Some of the designs were pretty good.  Interestingly the first day (with younger kids) most of the teams had something using a bin liner as a parachute so for the second day, to push them a bit, the bin liner parachute was outlawed.

That's all I've been doing that isn't day job stuff of note though; I've spent the past couple of days screwing around with the database my team uses so that it can store more useful information about performance goals.  There's some interesting stuff there about who decides what goals are and such, but I don't think I can write that here.  It was good anyway, getting the database to work the way I think it should was satisfying.

Monday, 21 October 2013

Feedbackings and team leadings

So two things happened today that are truly of note:

Firstly: it's time for performance reviews.  I have to review myself with both a score and evidence of why I deserve such a score, which will then be examined by my Task Manager and PDM.  Frankly I wouldn't mind much at all but it's all wrapped up in this corporate culture again and I hate that.  Mainly because I don't think I'm going to do very well by their metrics despite the fact that I do my job pretty well for the most part.

Secondly: because I've been around on the games development giveback project for pretty much the longest apart from the graduate who's overseeing the whole thing, I've pretty much been made the team lead.  This is big if you ask me.  I'm scared to be honest, last time I was even close to being a team lead on a project it went horribly... time to make it good I guess.

Oh and on another note... it has now been a week since I half-broke one of our servers.  It still hasn't been fixed.  Just as well that half isn't very important.  I guess that's noteworthy as well...